Nazanin Rezaee Qotb Abadi

My name is Nazanin Rezaee Qotb Abadi, and I was born in Shiraz, Iran. Currently, I live in Shiraz and I graduated with a bachelor's degree in Computer Engineering at Shiraz University of Technology. My research interests encompass Artificial Intelligence, Deep Learning & Machine Learning, Computer Vision, etc due to their profound impact on various industries and the potential to revolutionize the way we interact with technology. I'm also interested in User Interface Design, and Software Engineering. I am passionate about leveraging technology to create intuitive and efficient solutions that enhance user experiences. Through my studies and research, I aim to contribute meaningfully to the ever-evolving landscape of technology and innovation.

I am eager to gain various experiences and skills to be useful in my fields of interest. I find myself a fast learner who easily learns whatever she is eager to and a hard worker who doesn't stop till solving the problems.

You can find a complete record of my skills and works in my CV.


Education

Shiraz University of Technology

Bachelor of Science
Computer Engineering and Information Technology

GPA: 18.22/20.00 (3.8/4)

Sep. 2021 - Sep. 2025

Farzanegan Exceptional Talents High School - National Organization for Development of Exceptional Talents(NODET)

HIGH SCHOOL Diploma - SPECIALIZED IN EXPERIMENTAL SCIENCE

GPA: 19.42/20.00 (4/4)

2017 - 2020

Research Interests

  • Artificial Intelligence

  • Deep Learning & Machine Learning

  • Computer Vision

  • Image Processing

  • Software Engineering

  • UI/UX Design

Awards & Honors

  • Ranked 2nd among 30+ Students, Department of Computer Engineering & Information Technology, Shiraz University of Technology


  • Selected to attend in 29th Regional Computer Engineering Scientific Olympiad 2024 Iran’s National Organization of Educational Testing (Sanjesh)


  • Ranked within the top 2% among 126000+ participants, in the National University Entrance Exam for Bachelor’s degree - Math and Physics


  • Admitted, in the entry exam to NODET High Schools (National Organization for Development of Exceptional Talents)

Skills

PROGRAMMING LANGUAGES
  • Proficient: Python, C, C++, C#, Java, HTML, CSS, JavaScript
    Familiar: SQL, Assembly Languages, MATLAB, Kotlin, VHDL, LATEX


Engineering Softwares
  • Proficient: Figma, Adobe Photoshop, Adobe XD
    Familiar: Proteus, CodeVision AVR


General Softwares
  • Proficient: Microsoft Office



Teaching Experience

Data Structure

Holding Tutorial Class, Problem solving, Grading assignments

Supervised by Dr. Rasool Esmaeilyfard

Fall 2023

Fundamentals of Programming

Holding Tutorial Class, Problem solving, Grading quizzes and assignments

Supervised by Dr. Pirooz Shamsinejad

Fall 2022

Work Experience

HAMPA Energy Engineering and Design Company (HEDCO)

INTERNED AT SOFTWARE DEVELOPMENT DEPARTMENT

Learned Front-End programming languages including HTML, CSS, and JavaScript and also designed a user interface for HTMS with Figma.

Summer 2024

Council of Computer Engineering Student Scientific Association, Shiraz University of Technology

DEPUTY SECRETARY
  • Held university open day event.
  • Prepared student and faculty meetings.
  • Prepared referral day ceremony event for new students.
  • Holding courses and contests related to computer engineering field.
  • Holding ICPC (International Collegiate Programming Contest) for SUTECH (Shiraz University of Technology) students.
2023 - 2024

VORNA Company

Worked as UI/UX Designer
  • Designed user interface (UI) for some websites with Figma.
  • Designed posters, brochures, visit cards with Figma and Adobe Photoshop .
  • Please visit Dribbble to see some of my works.
2023 - 2024

Selected Projects

Real-Time People Counting System - Deep Learning

Supervised by Dr. Ali Sadeghi

• Developing a deep learning-based system using YOLOv8 to estimate the number of people in images with real-time detection capability.
• The system addresses challenges like crowd density and varying lighting conditions for applications.
• Tools & Technologies used: Python, PyTorch, YOLOv8, OpenCV, data annotation, hyperparameter tuning, real-time processing.

[Github]
Oct. 2024 - Apr. 2025


Cat Classifier Model - Deep Learning

DEEP LEARNING SPECIALIZATION COURSE

Designed and implemented a cat image classification model using two approaches: 1. Logistic Regression with a Neural Network Mindset: Developed a binary classifier for cat recognition using logistic regression. And implemented cost functions, gradient descent, and backpropagation from scratch. 2. Deep Neural Network for Image Classification: Built a multi-layer neural network with activation functions like ReLU and sigmoid.

[Github]
Fall 2024


Neural Networks for Handwritten Digit Recognition

ADVANCED LEARNING ALGORITHMS COURSE

Implemented Binary Classification and also Multiclass Classification. In Binary classification, I used a neural network to recognize the hand-written digits zero and one. And in Multiclass classification, I also used a neural network but to recognize the hand-written digits 0-9.

[Github]
Fall 2024


Logistic Regression

SUPERVISED MACHINE LEARNING: REGRESSION AND CLASSIFICATION COURSE

Implementation of logistic regression and applied it to two different datasets. Learned about Logistic Regression, and Regularized Logistic Regression.

[Github]
Fall 2024


Beauty Salon DataBase Management

Implementation of a BeutySalon DataBase Management System that the database codes implemented in SQL and the user interface implemented in C# - Windows Form Application.

[Github]
Spring 2024


Burgess Algorithm

Supervised by Dr. Ali Sadeghi

Implementation of Burgess Algorithm that is considered as one of the famous methods for resources leveling in costruction industry in Python.

[Github]
Fall 2023


STRATEGO Game

Implementation of the STRATEGO Game in Java. Utilized key programming concepts such as: Object-Oriented Programming (OOP) and Data structures (arrays, lists) for game state management. Also implemented game features, including Player move validation and game rules enforcement.

[Github]
Spring 2022


SUDOKU Game

Implementation of Soudoku Game in C++. Gained experience with core programming concepts including: Control structures (loops, conditionals) and Functions.

[Github]
Winter 2022

Hobbies & Interests

Apart from being a Computer Engineer, I enjoy watching every genre of movies and series especially sci-fi and fantasy. I also love spending my time exploring the latest technological advancements.

I love creating artistic and creative crafts, works with colors, as well as designing posters, publications, brochures, etc.


Since childhood, baking cakes and cookies has been one of my best hobbies.


Contact Me